![]() ![]() ![]() Passages appear in rooms where they couldn't possibly exist, the tops of stairways are often also their bottoms, and you'll often turn around to retrace your steps only to find that an entirely new path has appeared to replace the one you were on just a second earlier. Calling it a maze is probably a bit of an understatement, though, as Antichamber gleefully frees itself from any kind of adherence to the ways in which we experience the real world. There's no real plot to Antichamber: it simply drops you into a puzzle-filled maze and asks you to escape from it. Antichamber gleefully frees itself from any kind of adherence to the ways in which we experience the real world.
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